Stonkholders,
Regarding the Denominatorwas published a week ago, when StonkFun's stock-paired markets already had two weeks of activity behind them. It described a mechanism — the pairing arithmetic, reflections, the platform-level buyback-and-burn loop — without yet asking what that mechanism was worth, how much of the market it actually moves, or how much of its growth was durable.
StonkFun now has a third week on the books. This Brief takes those three questions in turn: what the headline numbers say, how much of the market StonkFun actually accounts for, and what its own multiple implies about valuation — before weighing all of it against how little history there is to weigh.
The mechanism, as described
Brief 001 stated the platform-level rule plainly: automatically claimed trading revenue funds a buyback-and-burn loop, with a stated 60% directed to purchasing $STONK on the open market and burning it.
Three weeks of StonkFun's own published revenue history put the figure at 58.3%, and remarkably steady — 57.95% on the trailing week alone, 59.05% the week before that, never moving by more than about a point in either direction since the platform's first day.
| Window | Share to buyback-and-burn |
|---|---|
| Brief 001, as stated | 60.0% |
| Trailing 21 days | 58.3% |
| Trailing 7 days | 58.0% |
| Prior 7 days | 59.1% |
Close enough to call it confirmed. The mechanism is running as described, and the consistency across every window checked suggests the split is a fixed setting, not a number that happened to look good in one particular week.
The remaining gap — roughly 1.7 points, and just as stable as the rate itself — is likely execution cost rather than a different rule. StonkFun's own revenue page describes the buyback figure as dollars deployed to the open market, not dollars of $STONK actually received, and the difference between the two is ordinarily slippage on the market buy plus network gas. Management reads it that way rather than as evidence the rate has quietly changed. This is an inference, not a confirmed breakdown: StonkFun does not publish transaction-level accounting for either cost, and this desk has not verified it on-chain.
Three weeks, tallied
With the mechanism confirmed, the headline metrics behind it, as of this filing:
Trading volume.Since StonkFun's first day, its tokens have traded $220.3 million across every venue that touches them, $130.3 million of that on Raydium specifically — where 100% of StonkFun's own pools live — and $86.9 million of it in tokens paired against real-world assets.That pipeline runs roughly two days behind and has known gaps in its pricing data on some pool-days, so treat these as a floor, not an exact total; this desk's own same-day cross-check in the next section puts current activity meaningfully higher.
Buyback-and-burn.$386,566 has been spent buying back and burning $STONK over the platform's life, funding 12,190 separate burns worth $491,262 combined at the moment each was executed.
Distributions to holders.Two different groups of holders receive two different things, and neither one bypasses the treasury the way it might first look. Both standard and reward mode trade on a 1% Raydium pool. Standard mode splits that 50/50 with the token's creator; reward mode has no creator position, so its full pool fee is claimed to treasury and feeds the same buyback line as everything else. What reward mode adds on top is a separate, larger transfer tax paid straight to that specific token's own holders — StonkFun updated this mechanism days before this filing (Rewards V3): total tax held at 4%, the holder share rose from 2.785% to 2.925%, the platform's own share from 0.504% to 0.756%, and collection moved from the trading pool itself to a Token-2022 transfer tax applied on every transfer, not only trades.
The same update introduced a second buyback mechanism: 0.084% of pool fees now fund a buyback-and-burn of the platform's own top ten tokens by market cap, specifically so tokens that predate V3 still receive a buyback benefit. $STONKS itself currently sits ninth in that ranking.
Roughly 72% of every token StonkFun has ever launched has run in reward mode, and that share has been rising — 67.3% of new launches two weeks ago, 75.7% of new launches last week.
Fee revenue over StonkFun's first twenty-one days was $605,721. The trailing week alone produced $375,740, against $228,833 the week before it — a 64% increase.Launch volume grew faster still, and the composition of that volume is what's driving the reward-mode share higher — not a change in how the platform is configured, but a change in what creators are choosing to launch.
Paired against StonkFun's own daily launch counts, platform-captured revenue works out to $177.74 per launch on the trailing week, down from $223.03 the week before.This desk cannot fully separate how much of that gap is the reward-mode shift above and how much is something else — StonkFun's revenue history doesn't break out by launch mode, so the two effects can't be cleanly isolated with what's public. What can be said is that a rising reward-mode share is a real, structural reason platform revenue per launch would fall even if nothing about launch quality changed at all, and that possibility deserves as much weight as any story about weakening demand.
Completion.StonkFun's own bar for a completed launch is a $40,000 market capitalisation. 15.68% of listings old enough to qualify have cleared it.The platform most often used as StonkFun's comparison clears a higher bar — roughly $69,000 — and reaches it far less often: independent reporting puts pump.fun's all-time completion rate near 1.4%.Some of that gap is the higher bar. Not all of it. A threshold roughly 70% higher does not, on its own, usually produce a completion rate ten times lower, and management is not aware of a reason StonkFun's early cohort would behave structurally differently from pump.fun's own first weeks. A potential reason could be the reward mechanics of StonkFun is added incentive for traders.
How much of the market StonkFun actually moves
The figures above describe StonkFun in isolation. The more useful question is how much of the market around it StonkFun actually accounts for — in the tokenized-stock pairs it lists, and on Raydium, the infrastructure every one of its pools runs on.
This desk built its own same-day cross-check rather than rely on StonkFun's own (stale) volume dashboard: every token StonkFun has ever launched, paginated from its public API, grouped by which of the 36 real-world-asset-linked tokens it's quoted against (xStocks, PreStocks, Tessera, and Backpack-issued equities), set against each of those 36 tokens' total trading volume across every venue DexScreener tracks.
| Scope | StonkFun's volume | Total market volume | StonkFun's share |
|---|---|---|---|
| RWA-linked tokens StonkFun pairs against, all venues | $2,631,049 | $7,383,171 | 35.6% |
| Same RWA tokens, Raydium only | $2,631,049 | $4,752,691 | 55.4% |
| Raydium, every token it hosts (24h) | $5,059,326 | $53,887,997 | 9.4% |
| Raydium, every token it hosts (7d) | $66,810,677 | $597,112,979 | 11.2% |
Two different claims live in that table, and they shouldn't be collapsed into one. Of the trading that happens in the specific tokens StonkFun pairs against, StonkFun accounts for a genuine majority on Raydium (55.4%) and a little over a third across every venue (35.6%) — a real, defensible number, but scoped to a market StonkFun itself helped create demand for, not the tokenized-equity category broadly. Of allof Raydium's trading volume — every token it hosts, not just the ones StonkFun touches — StonkFun accounts for roughly 9–11%, a smaller but still meaningful number considering this was 0% three weeks ago.
The reason the first number is as high as it is: the RWA tokens StonkFun pairs against are themselves overwhelmingly traded on Raydium already. Of $7.38 million in same-day trading across all 36 tokens, 64.4% happened on Raydium, 25.1% on Orca, and 10.5% on Meteora.StonkFun isn't finding volume in a market that trades somewhere else — it's adding pools to a market that was already concentrated on the same infrastructure StonkFun itself uses.
Per-token shares vary enormously, and predictably so: StonkFun drives a meaningful share of trading in some of these pairs — sometimes a majority of it, as with APPLX and MCDX — while in others it hasn't contributed a meaningful amount of volume yet, as with GOOGLX and CRCLX. The difference isn't about the stock token on the other side of the pair; it's about whether the meme paired against it has actually taken off. A pairing is only as active as the token launched into it, and which of StonkFun's thousands of launches catches on is inherently unpredictable.
Where StonkFun's multiple actually sits
$STONK — the platform token StonkFun buys back and burns, and the asset $STONKS is quoted against — carries a market capitalisation of roughly $10.2 million as of the time of writing, against $19.6 million in revenue annualised from the trailing week: a 0.52x multiple. Every market cap in this Brief is a snapshot taken while it was being written, not a live figure — all of them will have moved, in either direction, by the time this is read.
Compared against the three platforms most often used as StonkFun's peers, on a consistent basis — holders' share of gross fees, not the narrower and inconsistently-reported "revenue" figure some of these platforms publish — StonkFun's payout ratio actually leads the group:
| Platform | Market cap (as of 15 Aug) | Annualised revenue | Multiple | Share of fees to holders |
|---|---|---|---|---|
| StonkFun ($STONK) | $10,166,049 | $19,592,168 | 0.52x | 58% |
| pump.fun | $835,277,913 | $315,669,204 | 2.65x | 57% |
| BONK.fun | $250,356,014 | $1,109,904 | 225.57x | 55% |
| Pons V1 | $382,796,241 | $62,058,638 | 6.17x | 14% |
On payout ratio, StonkFun leads. On multiple, it sits at the low end — the market is pricing StonkFun's revenue far more conservatively than pump.fun's, Pons V1's, or especially BONK.fun's, whose 225x is driven by a token that has grown far ahead of the fees it currently produces. On raw opening revenue over each platform's own first twenty-one days, StonkFun ranks twelfth of nineteen launchpads checked, still behind pump.fun on the same measure, though narrowly.
Placed against every fee-generating protocol DefiLlama tracks, StonkFun's trailing week ranks 113th of 1,689. Narrowed to Solana specifically — the chain StonkFun actually competes on — that becomes 29th of 202.Neither ranking should be read as a value signal on its own: checked directly, most of the protocols StonkFun sits beside on the cross-chain list don't capture their fee flow in a token at all, for reasons as varied as "no fee cut exists" and "the buyback revenue is tracked under a different protocol entirely." A fee rank measures traffic. It does not by itself measure what accrues to a holder.
A rank is easier to state than a multiple, which is exactly why it's worth showing the multiples directly rather than leaving them in prose. Here is StonkFun's fee-rank neighbourhood, all-chain, with a market cap and multiple attached wherever one exists:
| Protocol | Fees, 7d | Market cap (as of 15 Aug) | Multiple | Basis |
|---|---|---|---|---|
| Rocket Pool | $385,808 | $31,380,164 | 1.56x | Fees (no protocol fee cut exists; DefiLlama Revenue is $0) |
| Huma Finance V2 | $378,786 | $36,097,874 | 1.83x | Fees (pool has no fee configured; DefiLlama Revenue is $0) |
| StonkFun ($STONK) | $375,740 | $10,166,049 | 0.52x | Fees (self-reported) |
| Curve DEX | $370,313 | $371,138,476 | 72.37x | Revenue (DefiLlama's own tier) |
| MetaMask Wallet | $369,007 | — | — | No live token as of this filing |
| Uniswap V2 | $350,627 | $2,021,576,422 | 110.57x | Fees on this line only — see note |
| — Uniswap, all versions | — | $2,021,576,422 | 29.93x | Revenue, aggregated across V1–V4 and 46 chains |
Uniswap V2's 110x is not a real number and shouldn't be read as one — it divides UNI's entire cross-chain market cap by only the fee slice DefiLlama attributes to the V2 adapter specifically, because UNI's real buyback revenue is tracked under a separate, aggregated Uniswap entry. That aggregate row is the fair comparison. Rocket Pool and Huma Finance V2 don't have that problem; their multiples describe the whole business, and both sit close to StonkFun's own 0.52x.
Narrowed to Solana specifically, the neighbourhood looks different, and two of the five require the same kind of unpacking:
| Rank | Protocol | Fees, 7d | Market cap (as of 15 Aug) | Multiple | Basis |
|---|---|---|---|---|---|
| 27 | Orca DEX | $486,681 | $55,698,197 | 19.09x | Revenue (13% of swap fees; 40% of that buys back ORCA) |
| 28 | Huma Finance V2 | $378,786 | $36,097,874 | 1.83x | Fees (Revenue is $0) |
| 29 | StonkFun ($STONK) | $375,740 | $10,166,049 | 0.52x | Fees (self-reported) |
| 30 | Jupiter Staked SOL | $329,687 | — | — | Revenue funds JUP buybacks, not this product's own token — see note |
| 31 | Trojan | $285,697 | — | — | No public token as of this filing |
Jupiter Staked SOL's own token, JupSOL, is a staking receipt — the same structure as Rocket Pool's rETH — not a token that captures protocol revenue, so no multiple attaches to it. The revenue this ranking counts instead funds buybacks of JUP, Jupiter's separate governance token. Priced narrowly against JUP, that one product line implies a meaningless 511x — the Uniswap V2 problem again — while JUP priced against Jupiter's full product suite gives a more honest 12.47x, which is pricing a much larger business than the one that earned this rank. Neither number belongs cleanly in the table above, which is why both are explained here instead of forced into a cell.
Three of the ten protocols across both tables needed a fees-basis substitute to produce a multiple at all, two have no live token, and one required looking past its own listed product to the token its revenue actually funds. StonkFun's 0.52x is a plain, uncomplicated number by comparison — low, but not distorted by any of the issues that make several of its neighbours' multiples harder to trust than they look.
None of this supports a specific price target, and this desk is not going to manufacture one. What it supports is a range, built from the mechanics this Brief has already confirmed — current buyback ratio, current multiple — run against different assumptions about revenue, stated plainly as assumptions rather than dressed up as a forecast.
| Scenario | Weekly revenue | Annualised revenue | Annualised buyback-and-burn spend | Implied $STONK market cap, no re-rating | Implied $STONK market cap, re-rated to pump.fun's multiple |
|---|---|---|---|---|---|
| Downside | $225,000 | $11,732,143 | $6,839,839 | $6,100,714 | $31,090,179 |
| Base (flat at trailing two-week average) | $300,000 | $15,642,857 | $9,119,786 | $8,134,286 | $41,453,571 |
| Upside (5% of pump.fun's current fees) | $496,784 | $25,903,737 | $15,101,879 | $13,469,943 | $68,644,903 |
| Upside (DefiLlama top-50 entry) | $1,116,119 | $58,197,634 | $33,929,220 | $30,262,769 | $154,223,729 |
Three things about that table matter more than any cell in it. The multiple column is doing more work than the revenue column — re-rating to pump.fun's multiple moves every scenario roughly 5x on its own, and this desk has no basis to say that re-rating happens, only what it would produce if it did. The two upside cases sit at different levels of plausibility: capturing 5% of pump.fun's current fee run-rate asks StonkFun to take a modest slice of the category leader's existing activity, while reaching a top-50 rank outright asks it to nearly triple its current revenue. Both are shown because this review has no basis to rule either out, not because they're equally likely. And the downside case is not a remote one: $225,000 a week is roughly what StonkFun was earning eight days before this Brief was filed. A platform reverting to a level it already sat at three weeks ago is a smaller ask of the data than either upside case is.
The Chairman's view
Three weeks in, the honest summary is: this is good progress, and it is still only three weeks. The mechanism Brief 001 described is confirmed, running within a point of its stated rate since day one. StonkFun accounts for a genuine, if narrowly-scoped, majority of trading in the tokenized-stock pairs it lists. Its own multiple is low relative to some peers and ahead of others on the measures that are actually comparable, and its payout ratio to holders leads the group it's most often compared against. Growth is real, and where it looks like it's slowing — revenue per launch declining — a rising reward-mode share explains a meaningful piece of that on its own, without needing a story about weakening demand. Completion is ahead of the category leader by more than its threshold alone should produce.
Of course three weeks is a short base for a mechanism, a volume share, or a payout ratio to prove itself against a larger platform, real competition, or a cooled-off attention cycle, and it's likely we can expect some normalization to occur at some point. Across the launchpads with enough history to check, a strong opening explains almost nothing about a strong finish — a correlation of just 0.246 between first-21-day and lifetime revenue — which is why the scenario range above is arithmetic under stated assumptions, not a forecast.
$STONKS remains leveraged to that answer, not to the three weeks that have already elapsed.
The denominator has done what it said it would do. It has not yet had the chance to be tested.
Sources
- Stonks On Stonk — Chairman's Brief 001, Regarding the Denominator ↗
- StonkFun — Public API, revenue history ↗
- StonkFun — Revenue page ↗
- StonkFun — undocumented API, cumulative platform volume ↗
- StonkFun — Public API, stats ↗
- StonkFun — Public API, tokens ↗
- Odaily — pump.fun graduation rate, cross-checked ↗
- StonkFun (X/LaunchOnSF) — Rewards V3 announcement ↗
- StonkFun — undocumented API, Ecosystem Flywheel ↗
- DefiLlama — DEX volume overview (all protocols) ↗
- DexScreener — public token-pairs API ↗
- DefiLlama — per-protocol fees/revenue/holders-revenue ↗
- DefiLlama — per-protocol daily fees, launchpad peers ↗
- DefiLlama — fees overview, all-chain and Solana ↗
Stonks On Stonk is an editorial and meme project. This Brief is commentary, not financial advice.
